map SC201 "Castle Entryway"
	{
	titlepatch = "SC2TP00"
	next = "SC202"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc201"
	nocrouch
	nojump
	}
	
map SC202 "Rooftop Warzone"
	{
	titlepatch = "SC2TP01"
	next = "SC203"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc202"
	nocrouch
	nojump
	}
	
map SC203 "Castle Gardens II"
	{
	titlepatch = "SC2TP02"
	next = "SC204"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc203"
	nocrouch
	nojump
	}
	
map SC204 "Cursed Cellars"
	{
	titlepatch = "SC2TP03"
	next = "SC205"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc204"
	nocrouch
	nojump
	}
	
map SC205 "Halls of Anguish"
	{
	titlepatch = "SC2TP04"
	next = "SC206"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc205"
	nocrouch
	nojump
	}
	
map SC206 "Temple Entryway"
	{
	titlepatch = "SC2TP05"
	next = "SC207"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc206"
	nocrouch
	nojump
	}
	
map SC207 "Temple of Isis"
	{
	titlepatch = "SC2TP06"
	next = "SC208"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc207"
	map07special
	nocrouch
	nojump
	}
	
map SC208 "Graverobbers"
	{
	titlepatch = "SC2TP07"
	next = "SC209"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc208"
	nocrouch
	nojump
	}
	
map SC209 "Valley of the Queen"
	{
	titlepatch = "SC2TP08"
	next = "SC210"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc209"
	nocrouch
	nojump
	}
	
map SC210 "Pharaos Tomb"
	{
	titlepatch = "SC2TP09"
	next = "SC211"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc210"
	nocrouch
	nojump
	}
	
map SC211 "UAC Base X"
	{
	titlepatch = "SC2TP10"
	next = "SC212"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY1"
	music = "d_sc211"
	nocrouch
	nojump
	}
	
map SC212 "Battlegrounds"
	{
	titlepatch = "SC2TP11"
	next = "SC213"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY2"
	music = "d_sc212"
	nocrouch
	nojump
	}
	
map SC213 "Mining Project"
	{
	titlepatch = "SC2TP12"
	next = "SC214"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY2"
	music = "d_sc213"
	nocrouch
	nojump
	}
	
map SC214 "The Haunted Mines"
	{
	titlepatch = "SC2TP13"
	next = "SC215"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY2"
	music = "d_sc214"
	nocrouch
	nojump
	}
	
map SC215 "End of the Line"
	{
	titlepatch = "SC2TP14"
	next = "SC216"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	secretnext = "SC231"
	sky1 = "SC2RSKY2"
	music = "d_sc215"
	nocrouch
	nojump
	}
	
map SC216 "Mr X"
	{
	titlepatch = "SC2TP15"
	next = "SC217"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY2"
	music = "d_sc216"
	nocrouch
	nojump
	}
	
map SC217 "Canyon of Blood"
	{
	titlepatch = "SC2TP16"
	next = "SC218"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY2"
	music = "d_sc217"
	nocrouch
	nojump
	}
	
map SC218 "Living Lands"
	{
	titlepatch = "SC2TP17"
	next = "SC219"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY2"
	music = "d_sc218"
	nocrouch
	nojump
	}
	
map SC219 "Withering Away"
	{
	titlepatch = "SC2TP18"
	next = "SC220"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY2"
	music = "d_sc219"
	nocrouch
	nojump
	}
	
map SC220 "The Gates"
	{
	titlepatch = "SC2TP19"
	next = "SC221"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY2"
	music = "d_sc220"
	nocrouch
	nojump
	}
	
map SC221 "Doom Gardens"
	{
	titlepatch = "SC2TP20"
	next = "SC222"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc221"
	nocrouch
	nojump
	}
	
map SC222 "The Garden Base II"
	{
	titlepatch = "SC2TP21"
	next = "SC223"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc222"
	nocrouch
	nojump
	}
	
map SC223 "Whispering Winds"
	{
	titlepatch = "SC2TP22"
	next = "SC224"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc223"
	nocrouch
	nojump
	}
	
map SC224 "Gaias Temple"
	{
	titlepatch = "SC2TP23"
	next = "SC225"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc224"
	nocrouch
	nojump
	}
	
map SC225 "Forgotten City"
	{
	titlepatch = "SC2TP24"
	next = "SC226"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc225"
	nocrouch
	nojump
	}
	
map SC226 "Death"
	{
	titlepatch = "SC2TP25"
	next = "SC227"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc226"
	nocrouch
	nojump
	}
	
map SC227 "Afterlife II"
	{
	titlepatch = "SC2TP26"
	next = "SC228"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc227"
	nocrouch
	nojump
	}
	
map SC228 "Nightmare"
	{
	titlepatch = "SC2TP27"
	next = "SC229"
	sky1 = "SC2RSKY3"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	music = "d_sc228"
	nocrouch
	nojump
	}
	
map SC229 "Dust to Dust"
	{
	titlepatch = "SC2TP28"
	next = "SC230"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc229"
	nocrouch
	nojump
	}
	
map SC230 "Haunting Dreams"
	{
	titlepatch = "SC2TP29"
	next = "VR"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc230"
	nocrouch
	nojump
    SuckTime = 1337
	}
	
map SC231 "Secret"
	{
	titlepatch = "SC2TP30"
	next = "SC216"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	secretnext = "SC232"
	sky1 = "SC2RSKY3"
	music = "d_sc231"
	nocrouch
	nojump
	}
	
map SC232 "Super Secret"
	{
	titlepatch = "SC2TP31"
	next = "SC216"
	enterpic = "SCINT"
	exitpic = "SCINT"
	intermusic = "D_SCINT"
	sky1 = "SC2RSKY3"
	music = "d_sc232"
	nocrouch
	nojump
	}